/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcMultipleContextsTests.cpp | 630 programs[m_fragment_stage_index]->getSubroutineIndex(subroutine_names[i], GL_FRAGMENT_SHADER); in prepareProgram() 633 programs[m_geometry_stage_index]->getSubroutineIndex(subroutine_names[i], GL_GEOMETRY_SHADER); in prepareProgram() 636 programs[m_tesselation_control_stage_index]->getSubroutineIndex(subroutine_names[i], in prepareProgram() 640 programs[m_tesselation_evaluation_stage_index]->getSubroutineIndex(subroutine_names[i], in prepareProgram() 644 programs[m_vertex_stage_index]->getSubroutineIndex(subroutine_names[i], GL_VERTEX_SHADER); in prepareProgram()
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D | glcViewportArrayTests.hpp | 151 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
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D | glcViewportArrayTests.cpp | 452 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() function in glcts::ViewportArray::Utils::program 457 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex() 3789 GLuint index = program.getSubroutineIndex(subroutine_name, GL_GEOMETRY_SHADER); in prepareUniforms()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 442 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() function in gl4cts::ShaderSubroutine::Utils::program 447 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex() 2204 m_po_getter0_subroutine_index = gl.getSubroutineIndex(m_po_id, GL_VERTEX_SHADER, "getter0"); in executeTestIteration() 2205 m_po_getter1_subroutine_index = gl.getSubroutineIndex(m_po_id, GL_VERTEX_SHADER, "getter1"); in executeTestIteration() 3213 GLuint FunctionalTest3_4::getSubroutineIndex(GLuint program_id, const glw::GLchar* subroutine_name, in getSubroutineIndex() function in gl4cts::ShaderSubroutine::FunctionalTest3_4 3221 index = gl.getSubroutineIndex(program_id, GL_VERTEX_SHADER, subroutine_name); in getSubroutineIndex() 3642 …GLuint routine_index = getSubroutineIndex(program_id, subroutine_names[routine], use_program_query… in inspectSubroutineBinding() 3695 GLuint first_routine_index = getSubroutineIndex(program_id, first_routine_name, use_program_query); in testDraw() 3697 …GLuint second_routine_index = getSubroutineIndex(program_id, second_routine_name, use_program_quer… in testDraw() 3989 program.getSubroutineIndex(subroutine_names[type][routine], GL_VERTEX_SHADER); in iterate() [all …]
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D | gl4cShaderSubroutineTests.hpp | 103 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const; 442 glw::GLuint getSubroutineIndex(glw::GLuint program_id, const glw::GLchar* subroutine_name,
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D | gl4cShadingLanguage420PackTests.hpp | 284 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
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D | gl4cShadingLanguage420PackTests.cpp | 18173 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() function in gl4cts::GLSL420Pack::Utils::program 18178 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 586 ASSIGN("glGetSubroutineIndex", getSubroutineIndex); in initProcsDesktopGL() 1597 ASSIGN("glGetSubroutineIndex", getSubroutineIndex); in initProcsDesktopGL() 3374 getSubroutineIndex = &glGetSubroutineIndexNULL; in initProcsDesktopGLNULL() 4384 getSubroutineIndex = &glGetSubroutineIndexNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 426 PFNGLGETSUBROUTINEINDEXPROC getSubroutineIndex = nullptr; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gl_4_autogen.h | 28 GLuint getSubroutineIndex(ShaderProgramID programPacked, GLenum shadertype, \
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D | Context_gl.cpp | 2262 GLuint Context::getSubroutineIndex(ShaderProgramID program, GLenum shadertype, const GLchar *name) in getSubroutineIndex() function in gl::Context
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwFunctions.inl | 357 glGetSubroutineIndexFunc getSubroutineIndex; variable
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D | glwInitGL40.inl | 172 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwInitGL42.inl | 195 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwInitGL41.inl | 187 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwInitGL44.inl | 226 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwInitGL43.inl | 217 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwInitGL45.inl | 270 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwInitGL46.inl | 270 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
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D | glwImpl.inl | 2820 return gl->getSubroutineIndex(program, shadertype, name);
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/third_party/vk-gl-cts/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 357 gl->getSubroutineIndex = glGetSubroutineIndex;
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 9177 routine_index = gl.getSubroutineIndex(this->program_object_id, shader_type, routine_name); in execute_dispatch_test() 9365 routine_index = gl.getSubroutineIndex(this->program_object_id, shader_type, routine_name); in execute_draw_test()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 556 returnValue = context->getSubroutineIndex(programPacked, shadertype, name); in GL_GetSubroutineIndex()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluCallLogWrapper.inl | 2609 glw::GLuint returnValue = m_gl.getSubroutineIndex(program, shadertype, name);
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