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Searched refs:getTargetBuffer (Results 1 – 22 of 22) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_2_0_params.cpp68 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureCompressedTexImage2D_data()
609 if (glState.getTargetBuffer(gl::BufferBinding::PixelPack)) in CaptureReadPixels_pixels()
684 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexImage2D_pixels()
916 if (!glState.getTargetBuffer(gl::BufferBinding::Array)) in CaptureVertexAttribPointer_pointer()
Dcapture_gles_3_1_params.cpp45 assert(!isCallValid || glState.getTargetBuffer(gl::BufferBinding::DrawIndirect)); in CaptureDrawArraysIndirect_indirect()
59 assert(!isCallValid || glState.getTargetBuffer(gl::BufferBinding::DrawIndirect)); in CaptureDrawElementsIndirect_indirect()
Dcapture_gles_3_0_params.cpp59 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureCompressedTexImage3D_data()
697 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexImage3D_pixels()
Dcapture_gles_ext_params.cpp902 if (glState.getTargetBuffer(gl::BufferBinding::PixelPack)) in CaptureReadPixelsRobustANGLE_pixels()
926 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexImage2DRobustANGLE_pixels()
975 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexSubImage2DRobustANGLE_pixels()
3519 if (glState.getTargetBuffer(gl::BufferBinding::PixelPack)) in CaptureGetTexImageANGLE_pixels()
3555 if (glState.getTargetBuffer(gl::BufferBinding::PixelPack)) in CaptureGetRenderbufferImageANGLE_pixels()
DFrameCapture.cpp4451 context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in captureCompressedTextureData()
5217 gl::Buffer *buffer = context->getState().getTargetBuffer(target); in maybeCapturePreCallUpdates()
5250 gl::Buffer *buffer = context->getState().getTargetBuffer(target); in maybeCapturePreCallUpdates()
5269 gl::Buffer *buffer = context->getState().getTargetBuffer(target); in maybeCapturePreCallUpdates()
5281 gl::Buffer *buffer = context->getState().getTargetBuffer(target); in maybeCapturePreCallUpdates()
5615 gl::Buffer *buffer = context->getState().getTargetBuffer(target); in captureMappedBufferSnapshot()
6702 if (!glState.getTargetBuffer(gl::BufferBinding::Array)) in CaptureVertexPointerGLES1()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES2.h111 if (!nullBufferAllowed && context->getState().getTargetBuffer(BufferBinding::Array) == 0 && in ValidateVertexAttribPointer()
DContext.cpp2286 Buffer *buffer = mState.getTargetBuffer(target); in getBufferParameteriv()
4437 Buffer *packBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelPack); in readPixels()
4854 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage2D()
4890 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage3D()
4935 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage2D()
4979 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage3D()
5282 Buffer *buffer = mState.getTargetBuffer(target); in getBufferPointerv()
5299 Buffer *buffer = mState.getTargetBuffer(target); in mapBuffer()
5312 Buffer *buffer = mState.getTargetBuffer(target); in unmapBuffer()
5329 Buffer *buffer = mState.getTargetBuffer(target); in mapBufferRange()
[all …]
DState.h423 ANGLE_INLINE Buffer *getTargetBuffer(BufferBinding target) const in getTargetBuffer() function
434 ANGLE_INLINE Buffer *getArrayBuffer() const { return getTargetBuffer(BufferBinding::Array); } in getArrayBuffer()
DvalidationES31.cpp470 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawIndirectBase()
524 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawArraysIndirect()
562 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawElementsIndirect()
1538 Buffer *dispatchIndirectBuffer = state.getTargetBuffer(BufferBinding::DispatchIndirect); in ValidateDispatchComputeIndirect()
DvalidationES.cpp1177 Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in ValidImageDataSize()
5018 if (context->getState().getTargetBuffer(target) == nullptr) in ValidateGetBufferPointervBase()
5042 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateUnmapBufferBase()
5078 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateMapBufferRangeBase()
5192 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateFlushMappedBufferRangeBase()
6401 Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in ValidateRobustCompressedTexImageBase()
6430 const Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateGetBufferParameterBase()
6954 Buffer *pixelPackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelPack); in ValidatePixelPack()
DvalidationES3.cpp773 context->getState().getTargetBuffer(BufferBinding::PixelUnpack) == nullptr) in ValidateES3TexImageParametersBase()
788 Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in ValidateES3TexImageParametersBase()
3376 Buffer *readBuffer = context->getState().getTargetBuffer(readTarget); in ValidateCopyBufferSubData()
3377 Buffer *writeBuffer = context->getState().getTargetBuffer(writeTarget); in ValidateCopyBufferSubData()
3597 context->getState().getTargetBuffer(BufferBinding::Array) == 0 && pointer != nullptr) in ValidateVertexAttribIPointer()
DvalidationES2.cpp1530 context->getState().getTargetBuffer(BufferBinding::PixelUnpack) == nullptr) in ValidateES2TexImageParametersBase()
2966 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateMapBufferOES()
3031 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateMapBufferBase()
3541 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateBufferData()
3590 Buffer *buffer = context->getState().getTargetBuffer(target); in ValidateBufferSubData()
DvalidationESEXT.cpp1680 Buffer *buffer = context->getState().getTargetBuffer(targetPacked); in ValidateBufferStorageEXT()
DTexture.cpp1276 Buffer *unpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in setCompressedImage()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp772 context->getState().getTargetBuffer(gl::BufferBinding::DrawIndirect); in updateDrawIndirectBufferBinding()
783 context->getState().getTargetBuffer(gl::BufferBinding::DispatchIndirect); in updateDispatchIndirectBufferBinding()
1967 context, state.getTargetBuffer(gl::BufferBinding::PixelUnpack))); in syncState()
1974 state.getTargetBuffer(gl::BufferBinding::PixelPack))); in syncState()
DBlitGL.cpp286 context, context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack))); in copyImageToLUMAWorkaroundTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp1936 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in drawArraysIndirect()
1958 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in drawElementsIndirect()
3510 gl::Buffer *packBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelPack); in readFromAttachment()
4077 auto *dispatchIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DispatchIndirect); in dispatchComputeIndirect()
DContext11.cpp103 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in ReadbackIndirectBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DTextureMtl.mm1060 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack);
1078 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DTextureVk.cpp358 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImage()
379 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedSubImage()
DContextVk.cpp2927 gl::Buffer *indirectBuffer = mState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in multiDrawArraysIndirectHelper()
3031 gl::Buffer *indirectBuffer = mState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in multiDrawElementsIndirectHelper()
4728 gl::Buffer *glBuffer = getState().getTargetBuffer(gl::BufferBinding::DispatchIndirect); in dispatchComputeIndirect()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DTextureD3D.cpp322 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImageImpl()
345 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in subImageCompressed()