Searched refs:get_resource_cache (Results 1 – 1 of 1) sorted by relevance
17 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) { in get_resource_cache() function26 auto cache = get_resource_cache(fGpu); in GrGpuResource()37 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCache()46 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCacheWrapped()62 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in release()73 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in abandon()150 get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); in removeUniqueKey()170 get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); in setUniqueKey()184 get_resource_cache(fGpu)->resourceAccess().notifyARefCntReachedZero(mutableThis, removedRef); in notifyARefCntIsZero()189 get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); in removeScratchKey()[all …]