Searched refs:gfx10 (Results 1 – 25 of 43) sorted by relevance
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_opcodes.py | 385 for (gfx6, gfx7, gfx8, gfx9, gfx10, name, cls) in default_class(SOP2, InstrClass.Salu): 386 opcode(name, gfx7, gfx9, gfx10, Format.SOP2, cls) 421 for (gfx6, gfx7, gfx8, gfx9, gfx10, name, cls) in default_class(SOPK, InstrClass.Salu): 422 opcode(name, gfx7, gfx9, gfx10, Format.SOPK, cls) 499 for (gfx6, gfx7, gfx8, gfx9, gfx10, name, cls) in default_class(SOP1, InstrClass.Salu): 500 opcode(name, gfx7, gfx9, gfx10, Format.SOP1, cls) 527 for (gfx6, gfx7, gfx8, gfx9, gfx10, name) in SOPC: 528 opcode(name, gfx7, gfx9, gfx10, Format.SOPC, InstrClass.Salu) 574 for (gfx6, gfx7, gfx8, gfx9, gfx10, name, cls) in default_class(SOPP, InstrClass.Salu): 575 opcode(name, gfx7, gfx9, gfx10, Format.SOPP, cls) [all …]
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/third_party/mesa3d/docs/relnotes/ |
D | 19.2.0.rst | 322 - radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the 325 - radeonsi/gfx10: fix tessellation for the legacy pipeline 326 - radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy 328 - radeonsi/gfx10: create the GS copy shader if using legacy streamout 329 - radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64 330 - radeonsi/gfx10: fix InstanceID for legacy VS+GS 331 - radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0 332 - radeonsi/gfx10: always use the legacy pipeline for streamout 333 - radeonsi/gfx10: finish up Navi14, add PCI ID 334 - radeonsi/gfx10: add AMD_DEBUG=nongg [all …]
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D | 19.3.0.rst | 2321 - radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the 2324 - radeonsi/gfx10: fix tessellation for the legacy pipeline 2325 - radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy 2327 - radeonsi/gfx10: create the GS copy shader if using legacy streamout 2328 - radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64 2329 - radeonsi/gfx10: fix InstanceID for legacy VS+GS 2330 - radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0 2331 - radeonsi/gfx10: always use the legacy pipeline for streamout 2332 - radeonsi/gfx10: finish up Navi14, add PCI ID 2333 - radeonsi/gfx10: add AMD_DEBUG=nongg [all …]
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D | 20.2.4.rst | 108 - radeonsi: disable WGP mode on gfx10.3 to prevent hangs 112 - radeonsi/gfx10: flush gfx cs on ngg -> legacy transition
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D | 19.2.1.rst | 122 - radeonsi/gfx10: fix L2 cache rinse programming 126 - radeonsi/gfx10: fix corruption for chips with harvested TCCs
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D | 21.1.4.rst | 155 - aco/gfx10: NGG zero output workaround for conservative rasterization. 156 - aco/gfx10: Emit barrier at the start of NGG VS and TES.
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D | 20.0.3.rst | 158 - radv/gfx10: fix required subgroup size with 160 - radv/gfx10: fix required ballot size with
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D | 20.2.5.rst | 109 - ac: fix min/max_good_num_cu_per_sa on gfx10.3 with disabled SEs 110 - radeonsi: disable SDMA on gfx6-7 and gfx10.3 to decrease CPU overhead
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D | 20.0.0.rst | 2289 - radeonsi/gfx10: simplify some duplicated NGG GS code 2290 - radeonsi/gfx10: fix the vertex order for triangle strips emitted by a 2311 - radeonsi/gfx10: disable vertex grouping 2312 - radeonsi/gfx10: simplify the tess_turns_off_ngg condition 2321 - radeonsi/gfx10: don't insert NGG streamout atomics if they are never 2327 - radeonsi/gfx10: fix ngg_get_ordered_id 2330 - radeonsi/gfx10: don't declare any LDS for NGG if it's not used 2331 - radeonsi/gfx10: enable NGG passthrough for eligible shaders 2332 - radeonsi/gfx10: improve performance for TES using PrimID but not 2338 gfx10 [all …]
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D | 19.3.3.rst | 149 - ac/gpu_info: always use distributed tessellation on gfx10 202 - aco/gfx10: Fix VcmpxExecWARHazard mitigation.
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D | 19.2.7.rst | 72 - radv/gfx10: fix implementation of exclusive scans
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D | 19.2.5.rst | 102 - radeonsi: disable sdma for gfx10
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D | 20.1.5.rst | 114 - radeonsi/gfx10: set the correct value for OFFCHIP_BUFFERING
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D | 20.1.6.rst | 122 - radv/gfx10: add missing initialization of registers
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D | 19.2.3.rst | 133 - radv/gfx10: fix 3D images
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D | 21.1.3.rst | 115 - radeonsi: add a gfx10 bug workaround for NOT_EOP
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D | 19.3.2.rst | 126 - radv/gfx10: fix the out-of-bounds check for vertex descriptors
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D | 20.2.2.rst | 94 - Revert "radeonsi/gfx10: disable vertex grouping"
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D | 20.0.2.rst | 34 - [RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo:
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D | 22.0.4.rst | 137 - radeonsi: don't use wave32 for GE on gfx10 if culling is used
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D | 21.1.2.rst | 133 - radeonsi: add a gfx10 hw bug workaround with the barrier before gs_alloc_req
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/third_party/mesa3d/src/amd/addrlib/ |
D | meson.build | 40 'src/gfx10/gfx10addrlib.cpp', 41 'src/gfx10/gfx10addrlib.h', 42 'src/gfx10/gfx10SwizzlePattern.h', 47 'src/chip/gfx10/gfx10_gb_reg.h', 80 'src/chip/gfx10', 'src/chip/gfx11',
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/third_party/mesa3d/src/amd/common/ |
D | meson.build | 28 '../registers/gfx10.json', 34 '../registers/gfx10-rsrc.json', 59 '../../util/format/u_format.csv', '../registers/gfx10-rsrc.json', '../registers/gfx11-rsrc.json'
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
D | IntrinsicsAMDGPU.td | 416 // gfx10: bits 24-27 indicate the number of active threads/dwords 904 // bit 2 = dlc on gfx10+), 919 // bit 2 = dlc on gfx10+), 934 // bit 2 = dlc on gfx10+), 950 // bit 2 = dlc on gfx10+), 1067 // bit 2 = dlc on gfx10+), 1081 // bit 2 = dlc on gfx10+), 1095 // bit 2 = dlc on gfx10+), 1110 // bit 2 = dlc on gfx10+),
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/third_party/mesa3d/docs/ |
D | features.txt | 509 VK_KHR_fragment_shading_rate DONE (radv/gfx10.3+) 533 VK_EXT_border_color_swizzle DONE (anv, lvp, tu, radv/gfx10+) 565 VK_EXT_post_depth_coverage DONE (anv/gfx10+, lvp, radv/gfx10+) 605 VK_AMD_shader_fragment_mask DONE (radv/gfx10.3-)
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