/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1000 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init() 1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1039 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init() 1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1082 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1100 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1122 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1124 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1125 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | CopyTextureTest.cpp | 77 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testGradientDownsampleUniqueValues() 416 glTexImage2D(target, 0, sourceFormat, 2, 2, 0, sourceFormat, GL_UNSIGNED_BYTE, in initializeSourceTexture() 528 glTexImage2D(GL_TEXTURE_2D, 0, destFormat, 2, 2, 0, destFormat, GL_UNSIGNED_BYTE, in testCopySubTexture() 657 glTexImage2D(GL_TEXTURE_2D, 0, sourceFormat, 1, 1, 0, sourceFormat, GL_UNSIGNED_BYTE, in TEST_P() 674 glTexImage2D(GL_TEXTURE_2D, 0, sourceFormat, 1, 1, 0, sourceFormat, GL_UNSIGNED_BYTE, in TEST_P() 679 glTexImage2D(GL_TEXTURE_2D, 0, destFormat, 1, 1, 0, destFormat, GL_UNSIGNED_BYTE, in TEST_P() 700 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in TEST_P() 703 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, 1, 1, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels); in TEST_P() 741 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 744 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | FramebufferFetchTest.cpp | 369 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in BasicTest() 403 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 406 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 409 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 412 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetTest() 457 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetArrayTest() 460 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetArrayTest() 463 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetArrayTest() 466 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleRenderTargetArrayTest() 506 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kViewportWidth, kViewportHeight, 0, GL_RGBA, in MultipleDrawTest() [all …]
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D | TextureRectangleTest.cpp | 60 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 65 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 76 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, in TEST_P() 83 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, in TEST_P() 86 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, in TEST_P() 249 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 270 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 296 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 329 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 364 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() [all …]
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D | MipmapTest.cpp | 23 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internalformat, width, width, 0, format, in TexImageCubeMapFaces() 25 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internalformat, width, width, 0, format, in TexImageCubeMapFaces() 27 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internalformat, width, width, 0, format, in TexImageCubeMapFaces() 29 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internalformat, width, width, 0, format, in TexImageCubeMapFaces() 31 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internalformat, width, width, 0, format, in TexImageCubeMapFaces() 33 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internalformat, width, width, 0, format, in TexImageCubeMapFaces() 200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp() 211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp() 511 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, kRedData.data()); in TEST_P() 512 glTexImage2D(GL_TEXTURE_2D, 3, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, kGreenData.data()); in TEST_P() [all …]
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D | SRGBTextureTest.cpp | 103 glTexImage2D(GL_TEXTURE_2D, 0, getSRGB8TextureInternalFormat(), 1, 1, 0, in TEST_P() 137 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() 175 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() 257 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() 288 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 381 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 422 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() 451 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() 484 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() 517 glTexImage2D(GL_TEXTURE_2D, 0, getSRGBA8TextureInternalFormat(), 1, 1, 0, in TEST_P() [all …]
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D | TextureTest.cpp | 162 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setUpFramebuffer() 177 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in create2DTexture() 572 glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA8, kMip0Size >> mip, kMip0Size >> mip, 0, in initTest() 901 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, GL_RGBA, 1, 1, 0, GL_RGBA, in testSetUp() 1461 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in runSamplerInStructTest() 1918 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kImageSize, kImageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1928 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, kImageSize, kImageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 2030 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixelsRed.data()); in TEST_P() 2044 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 2050 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() [all …]
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D | FramebufferTest.cpp | 280 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 282 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 284 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 286 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 288 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 290 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 302 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 573 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 574 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 575 glTexImage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | SixteenBppTextureTest.cpp | 153 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, nullptr); in TEST_P() 179 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, nullptr); in TEST_P() 199 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, nullptr); in TEST_P() 241 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, nullptr); in TEST_P() 261 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA4, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 282 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, fourColors.data()); in TEST_P() 301 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5_A1, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 337 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5_A1, 2, 2, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, in TEST_P() 359 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA4, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 446 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, w, h, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
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D | DepthStencilFormatsTest.cpp | 45 glTexImage2D(GL_TEXTURE_2D, 0, format, 1, 1, 0, format, type, nullptr); in checkTexImageFormatSupport() 81 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in verifyDepthRenderBuffer() 257 glTexImage2D(GL_TEXTURE_2D, 1, type.format, 1, 1, 0, type.format, type.type, nullptr); in depthStencilReadbackCase() 261 glTexImage2D(GL_TEXTURE_2D, 0, type.format, 1, 1, 0, type.format, type.type, type.data); in depthStencilReadbackCase() 265 glTexImage2D(GL_TEXTURE_2D, 0, type.format, res, res, 0, type.format, type.type, nullptr); in depthStencilReadbackCase() 311 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, res, res, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in depthStencilReadbackCase() 530 glTexImage2D(target, 0, type.format, 1, 1, 0, type.format, type.type, nullptr); in TEST_P() 555 glTexImage2D(GL_TEXTURE_2D, 1, type.format, 1, 1, 0, type.format, type.type, nullptr); in TEST_P() 566 glTexImage2D(GL_TEXTURE_2D, 0, type.format, 1, 1, 0, type.format, type.type, type.data); in TEST_P() 582 glTexImage2D(GL_TEXTURE_2D, 0, type.format, res, res, 0, type.format, type.type, in TEST_P() [all …]
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D | WEBGLVideoTextureTest.cpp | 74 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 124 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 182 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, redColors.data()); in TEST_P() 189 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 241 glTexImage2D(GL_TEXTURE_VIDEO_IMAGE_WEBGL, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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D | RobustResourceInitTest.cpp | 338 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 494 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in setupTexture() 623 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 643 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 647 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 664 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 670 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 711 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureWidth, kTextureHeight, 0, GL_RGBA, in TEST_P() 799 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 831 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | CopyTexImageTest.cpp | 48 glTexImage2D(GL_TEXTURE_2D, 0, format, kFboSizes[i], kFboSizes[i], 0, format, type, in initializeResources() 332 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 347 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 372 glTexImage2D(face, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &fboPixels[faceIndex]); in TEST_P() 377 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kCubeMapFaceCount, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 422 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kCubeMapFaceCount, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 441 glTexImage2D(face, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &whitePixel); in TEST_P() 471 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 479 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 540 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kDepth, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, whitePixels); in TEST_P() [all …]
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D | VulkanFramebufferTest.cpp | 60 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 100, 100, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 61 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 62 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA8, 5, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 102 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA4, kTexWidth, kTexHeight, 0, GL_RGBA, in TEST_P()
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D | WebGLReadOutsideFramebufferTest.cpp | 41 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 43 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 45 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 47 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 49 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 51 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D() 57 glTexImage2D(target, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, in toTexture2D()
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D | StateChangeTest.cpp | 85 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 93 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 116 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 145 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 150 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 16, 16, 0, GL_ALPHA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 164 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 184 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 201 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 219 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | SRGBFramebufferTest.cpp | 94 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, in TEST_P() 135 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, in TEST_P() 180 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 217 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, in TEST_P() 260 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, in TEST_P() 269 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, in TEST_P()
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D | VulkanPerformanceCounterTest.cpp | 65 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kInvalidateTestSize, kInvalidateTestSize, 0, in setupClearAndDrawForInvalidateTest() 188 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kInitialData); in TEST_P() 216 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kInitialData); in TEST_P() 240 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 241 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 248 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 249 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 285 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 319 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kInitialData); in TEST_P() 320 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, kInitialData); in TEST_P() [all …]
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D | WebGLCompatibilityTest.cpp | 137 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, format, type, textureData); in TestFloatTextureFormat() 238 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, type, nullptr); in TestExtFloatBlend() 273 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TestExtFloatBlend() 738 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 739 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 1024 glTexImage2D(GL_TEXTURE_RECTANGLE_ANGLE, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 1281 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 1294 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 1414 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | ReadOnlyFeedbackLoopTest.cpp | 65 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 71 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, width, height, 0, GL_DEPTH_COMPONENT, in TEST_P() 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 853 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 867 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 869 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 888 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 890 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 914 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 932 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 950 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 972 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 974 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 240 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 248 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 255 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 262 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 416 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 460 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 501 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); in init() 653 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 819 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 1115 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() [all …]
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 949 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target() 963 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_read_buffer_is_none() 982 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGB, GL_FLOAT, 0); in copytexsubimage2d_texture_internalformat() 997 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level() 999 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_neg_level() 1019 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level() 1021 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_max_level() 1046 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset() 1065 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset() 1084 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | DrawTextureTest.cpp | 59 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green); in TEST_P() 82 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData.data()); in TEST_P() 109 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green); in TEST_P() 128 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green); in TEST_P() 166 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kTextureColorData); in TEST_P()
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/third_party/skia/third_party/externals/angle2/samples/sample_util/ |
D | texture_utils.cpp | 31 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); in CreateSimpleTexture2D() 65 glTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i), 0, GL_RGB, 1, 1, 0, in CreateSimpleTextureCubemap() 116 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, in CreateMipMappedTexture2D()
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