Searched refs:glVersion (Results 1 – 4 of 4) sorted by relevance
199 bool FunctionsGL::isAtLeastGL(const gl::Version &glVersion) const in isAtLeastGL()201 return standard == STANDARD_GL_DESKTOP && version >= glVersion; in isAtLeastGL()204 bool FunctionsGL::isAtMostGL(const gl::Version &glVersion) const in isAtMostGL()206 return standard == STANDARD_GL_DESKTOP && glVersion >= version; in isAtMostGL()
44 bool isAtLeastGL(const gl::Version &glVersion) const;45 bool isAtMostGL(const gl::Version &glVersion) const;
48 GrGLVersion glVersion() const { return fGLContext->version(); } in glVersion() function
495 const GLubyte *glVersion = glGetString(GL_VERSION); in TEST_F() local497 EXPECT_THAT((const char *)glVersion, testing::HasSubstr("OpenGL ES 3.0 SwiftShader ")); in TEST_F()