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Searched refs:glfwGetTime (Results 1 – 21 of 21) sorted by relevance

/third_party/glfw/tests/
Devents.c273 counter++, slot->number, glfwGetTime(), x, y); in window_pos_callback()
280 counter++, slot->number, glfwGetTime(), width, height); in window_size_callback()
287 counter++, slot->number, glfwGetTime(), width, height); in framebuffer_size_callback()
296 counter++, slot->number, glfwGetTime()); in window_close_callback()
305 counter++, slot->number, glfwGetTime()); in window_refresh_callback()
316 counter++, slot->number, glfwGetTime(), in window_focus_callback()
324 counter++, slot->number, glfwGetTime(), in window_iconify_callback()
332 counter++, slot->number, glfwGetTime(), button, in mouse_button_callback()
342 counter++, slot->number, glfwGetTime(), x, y); in cursor_position_callback()
349 counter++, slot->number, glfwGetTime(), in cursor_enter_callback()
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Dreopen.c77 base = glfwGetTime(); in open_window()
95 glfwGetTime() - base); in open_window()
100 glfwGetTime() - base); in open_window()
108 double base = glfwGetTime(); in close_window()
110 printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); in close_window()
162 while (glfwGetTime() < 5.0) in main()
167 glRotatef((GLfloat) glfwGetTime() * 100.f, 0.f, 0.f, 1.f); in main()
Diconify.c59 glfwGetTime(), in key_callback()
113 printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); in window_size_callback()
118 printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); in framebuffer_size_callback()
126 glfwGetTime(), in window_focus_callback()
133 glfwGetTime(), in window_iconify_callback()
141 printf("%0.2f Window refresh\n", glfwGetTime()); in window_refresh_callback()
Dtearing.c177 last_time = glfwGetTime(); in main()
193 position = cosf((float) glfwGetTime() * 4.f) * 0.75f; in main()
201 current_time = glfwGetTime(); in main()
Dcursor.c99 glfwGetTime(), in cursor_position_callback()
282 const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT; in main()
Dmsaa.c138 GLfloat time = (GLfloat) glfwGetTime(); in main()
Dthreads.c64 const float v = (float) fabs(sin(glfwGetTime() * 2.f)); in thread_main()
Dmonitors.c158 while (glfwGetTime() < 5.0) in test_modes()
/third_party/glfw/examples/
Dwave.c430 t_old = glfwGetTime() - 0.01; in main()
434 t = glfwGetTime(); in main()
Dheightmap.c480 last_update_time = glfwGetTime(); in main()
493 dt = glfwGetTime(); in main()
Dsimple.c145 mat4x4_rotate_Z(m, m, (float) glfwGetTime()); in main()
Dgears.c207 angle = 100.f * (float) glfwGetTime(); in animate()
Dboing.c659 t = glfwGetTime(); in main()
Dparticles.c1055 draw_scene(window, glfwGetTime()); in main()
/third_party/glfw/include/GLFW/
Dglfw3.h3738 GLFWAPI double glfwGetTime(void);
/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/
Dglfw3.h3718 GLFWAPI double glfwGetTime(void);
/third_party/glfw/src/
Dinput.c627 GLFWAPI double glfwGetTime(void) in glfwGetTime() function
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_glfw.cpp445 double current_time = glfwGetTime(); in ImGui_ImplGlfw_NewFrame()
/third_party/glfw/docs/
Dinput.dox580 GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime.
583 double seconds = glfwGetTime();
Dintro.dox258 - @ref glfwGetTime
Dquick.dox267 double time = glfwGetTime();