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Searched refs:globalUniformBlock (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DParseContextBase.cpp610 if (globalUniformBlock == nullptr) { in growGlobalUniformBlock()
616 globalUniformBlock = new TVariable(NewPoolTString(""), blockType, true); in growGlobalUniformBlock()
621 globalUniformBlock->getWritableType().getQualifier().layoutBinding = globalUniformBinding; in growGlobalUniformBlock()
622 globalUniformBlock->getWritableType().getQualifier().layoutSet = globalUniformSet; in growGlobalUniformBlock()
642 globalUniformBlock->getType().getWritableStruct()->push_back(typeLoc); in growGlobalUniformBlock()
647 if (symbolTable.insert(*globalUniformBlock)) in growGlobalUniformBlock()
648 trackLinkage(*globalUniformBlock); in growGlobalUniformBlock()
653 symbolTable.amend(*globalUniformBlock, firstNewMember); in growGlobalUniformBlock()
DParseHelper.h93 globalUniformBlock(nullptr), in TParseVersions()
232 TVariable* globalUniformBlock; // the actual block, inserted into the symbol table variable
DParseHelper.cpp218 bool createBlock = globalUniformBlock == nullptr; in growGlobalUniformBlock()
231 TQualifier& qualifier = globalUniformBlock->getWritableType().getQualifier(); in growGlobalUniformBlock()
7424 updatedBlock = globalUniformBlock; in vkRelaxedRemapUniformVariable()
7438 if (updatedBlock == globalUniformBlock) in vkRelaxedRemapUniformVariable()