Searched refs:global_flags (Results 1 – 7 of 7) sorted by relevance
61 snapshot_check_global_flags (uint32_t global_flags) /**< global flags */ in snapshot_check_global_flags() argument64 global_flags &= (uint32_t) ~JERRY_SNAPSHOT_HAS_REGEX_LITERAL; in snapshot_check_global_flags()67 global_flags &= (uint32_t) ~JERRY_SNAPSHOT_HAS_CLASS_LITERAL; in snapshot_check_global_flags()70 return global_flags == snapshot_get_global_flags (false, false); in snapshot_check_global_flags()793 header.global_flags = snapshot_get_global_flags (globals.regex_found, globals.class_found); in jerry_generate_snapshot_with_args()934 || !snapshot_check_global_flags (header_p->global_flags)) in jerry_snapshot_result()1254 || !snapshot_check_global_flags (header_p->global_flags)) in jerry_merge_snapshots()1261 merged_global_flags |= header_p->global_flags; in jerry_merge_snapshots()1293 header_p->global_flags = merged_global_flags; in jerry_merge_snapshots()1584 || !snapshot_check_global_flags (header_p->global_flags)) in jerry_get_literals_from_snapshot()
30 uint32_t global_flags; /**< global configuration and feature flags */ member
136 struct dx10_global_flags global_flags; member
349 … opcode->specific.global_flags.refactoring_allowed = DECODE_D3D10_SB_GLOBAL_FLAGS(*curr) ? 1 : 0; in Shader_parse_opcode()
501 global_flags, argument519 for key, value in global_flags.items():630 global_flags = {641 global_flags,
24372 started putting global variables into global_flags struct.