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Searched refs:glslLanguage (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/
DUtil.cpp137 std::vector<uint32_t> compileGLSLtoSPIRV(const char *glslSource, EShLanguage glslLanguage) in compileGLSLtoSPIRV() argument
146 std::unique_ptr<glslang::TShader> glslangShader = std::make_unique<glslang::TShader>(glslLanguage); in compileGLSLtoSPIRV()
DUtil.hpp35 std::vector<uint32_t> compileGLSLtoSPIRV(const char *glslSource, EShLanguage glslLanguage);
DDrawTester.hpp74 vk::ShaderModule createShaderModule(const char *glslSource, EShLanguage glslLanguage);
DDrawTester.cpp443 vk::ShaderModule DrawTester::createShaderModule(const char *glslSource, EShLanguage glslLanguage) in createShaderModule() argument
445 auto spirv = Util::compileGLSLtoSPIRV(glslSource, glslLanguage); in createShaderModule()