Searched refs:glsl_get_matrix_columns (Results 1 – 14 of 14) sorted by relevance
73 unsigned src0_columns = glsl_get_matrix_columns(src0->type); in matrix_multiply()74 unsigned src1_columns = glsl_get_matrix_columns(src1->type); in matrix_multiply()146 for (unsigned i = 0; i < glsl_get_matrix_columns(mat->type); i++) { in mat_times_scalar()195 for (int i = 0; i < glsl_get_matrix_columns(src->type); i++) in vtn_mediump_downconvert_value()210 unsigned cols = glsl_get_matrix_columns(src0->type); in vtn_handle_matrix_alu()218 unsigned cols = glsl_get_matrix_columns(src0->type); in vtn_handle_matrix_alu()227 unsigned cols = glsl_get_matrix_columns(src0->type); in vtn_handle_matrix_alu()588 for (int i = 0; i < glsl_get_matrix_columns(value->type); i++) in vtn_mediump_upconvert_value()
3872 for (unsigned i = 0; i < glsl_get_matrix_columns(dest->type); i++) { in vtn_ssa_transpose()3876 unsigned cols = glsl_get_matrix_columns(src->type); in vtn_ssa_transpose()
102 if (glsl_type_is_matrix(type) && glsl_get_matrix_columns(type) > 1) { in rebuild_const_array_initialiser()103 ret->num_elements = glsl_get_matrix_columns(type); in rebuild_const_array_initialiser()
70 glsl_get_matrix_columns(glsl_without_array((*p)->type)) : 1; in get_io_offset()101 glsl_get_matrix_columns(glsl_without_array(type)) : 1; in get_array_elements()
224 unsigned num_cols = glsl_get_matrix_columns(var->type); in lower_system_value_instr()
413 const unsigned cols = glsl_get_matrix_columns(type); in print_constant()
93 unsigned glsl_get_matrix_columns(const struct glsl_type *type);
163 glsl_get_matrix_columns(const struct glsl_type *type) in glsl_get_matrix_columns() function
119 const unsigned n_columns = glsl_get_matrix_columns(type); in copy_constant_to_storage()
328 const unsigned matrix_cols = glsl_get_matrix_columns(element_type); in xfb_decl_assign_location()384 xfb_decl->matrix_columns = glsl_get_matrix_columns(xfb_decl->matched_candidate->type); in xfb_decl_assign_location()
681 num_params *= glsl_get_matrix_columns(glsl_without_array(type)); in add_parameter()
1575 num_components = vec_components * 2 * glsl_get_matrix_columns(type); in rewrite_64bit_type()1697 for (unsigned idx = 0; idx < glsl_get_matrix_columns(matrix); idx++) { in lower_64bit_vars()1757 unsigned cols = glsl_get_matrix_columns(matrix); in lower_64bit_vars()
405 glsl_get_matrix_columns(type)); in get_glsl_type()1558 assert(real_offset < glsl_get_matrix_columns(bare_type)); in emit_so_outputs()
5137 glsl_get_matrix_columns(type)); in glsl_to_llvm_type()