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Searched refs:glthread_state (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_varray.c74 struct glthread_state *glthread = &ctx->GLThread; in lookup_vao()
96 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindVertexArray()
112 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DeleteVertexArrays()
146 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_GenVertexArrays()
179 struct glthread_state *glthread = &ctx->GLThread; in update_primitive_restart()
299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, in set_attrib_binding()
345 attrib_pointer(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_pointer()
373 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribPointer()
386 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribPointer()
398 attrib_format(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_format()
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Dglthread.c95 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_init()
162 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_destroy()
191 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_flush_batch()
258 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_finish()
Dglthread_marshal.h59 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_allocate_command()
95 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indices()
106 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices()
116 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indirect()
127 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect()
Dglthread_bufferobj.c71 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_upload()
177 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindBuffer()
209 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DeleteBuffers()
Dglthread_shaderobj.c124 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_ProgramChanged()
Dglthread.h147 struct glthread_state struct
Dmtypes.h3311 struct glthread_state GLThread;