Searched refs:gpuDevice (Results 1 – 3 of 3) sorted by relevance
17 auto gpuDevice = static_cast<SkSurface_Gpu*>(surface)->getDevice(); in bindDrawingArea() local18 if (!gpuDevice) { in bindDrawingArea()22 auto gpuDeviceProxy = gpuDevice->asGpuDevice()->targetProxy(); in bindDrawingArea()47 auto gpuDevice = static_cast<SkSurface_Gpu*>(surface)->getDevice(); in clearSurface() local48 if (!gpuDevice) { in clearSurface()52 auto gpuDeviceProxy = gpuDevice->asGpuDevice()->targetProxy(); in clearSurface()
128 if (auto gpuDevice = canvas->topDevice()->asGpuDevice()) { in TopDeviceSurfaceDrawContext() local129 return gpuDevice->surfaceDrawContext(); in TopDeviceSurfaceDrawContext()137 if (auto gpuDevice = canvas->topDevice()->asGpuDevice()) { in TopDeviceSurfaceFillContext() local138 return gpuDevice->surfaceFillContext(); in TopDeviceSurfaceFillContext()164 if (auto gpuDevice = canvas->topDevice()->asGpuDevice()) { in TopDeviceTargetProxy() local165 return gpuDevice->targetProxy(); in TopDeviceTargetProxy()
1721 if (auto gpuDevice = this->topDevice()->asGpuDevice()) { in recordingContext() local1722 return gpuDevice->recordingContext(); in recordingContext()