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Searched refs:gs_layered (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c98 if (st->clear.gs_layered) { in st_destroy_clear()
99 st->pipe->delete_gs_state(st->pipe, st->clear.gs_layered); in st_destroy_clear()
100 st->clear.gs_layered = NULL; in st_destroy_clear()
211 st->clear.gs_layered = util_make_layered_clear_geometry_shader(pipe); in set_vertex_shader_layered()
216 cso_set_geometry_shader_handle(st->cso_context, st->clear.gs_layered); in set_vertex_shader_layered()
Dst_context.h315 void *gs_layered; member