Searched refs:gs_layered (Results 1 – 2 of 2) sorted by relevance
98 if (st->clear.gs_layered) { in st_destroy_clear()99 st->pipe->delete_gs_state(st->pipe, st->clear.gs_layered); in st_destroy_clear()100 st->clear.gs_layered = NULL; in st_destroy_clear()211 st->clear.gs_layered = util_make_layered_clear_geometry_shader(pipe); in set_vertex_shader_layered()216 cso_set_geometry_shader_handle(st->cso_context, st->clear.gs_layered); in set_vertex_shader_layered()
315 void *gs_layered; member