Home
last modified time | relevance | path

Searched refs:half2float (Results 1 – 10 of 10) sorted by relevance

/third_party/ffmpeg/libavcodec/
Dpnmdec.c315 r[j] = av_int2float(half2float(AV_RL16(s->bytestream+0), in pnm_decode_frame()
319 g[j] = av_int2float(half2float(AV_RL16(s->bytestream+2), in pnm_decode_frame()
323 b[j] = av_int2float(half2float(AV_RL16(s->bytestream+4), in pnm_decode_frame()
342 r[j] = av_int2float(half2float(AV_RB16(s->bytestream+0), in pnm_decode_frame()
346 g[j] = av_int2float(half2float(AV_RB16(s->bytestream+2), in pnm_decode_frame()
350 b[j] = av_int2float(half2float(AV_RB16(s->bytestream+4), in pnm_decode_frame()
395 g[j] = av_int2float(half2float(AV_RL16(s->bytestream), in pnm_decode_frame()
407 g[j] = av_int2float(half2float(AV_RB16(s->bytestream), in pnm_decode_frame()
Dhalf2float.h64 static uint32_t half2float(uint16_t h, uint32_t *mantissatable, uint32_t *exponenttable, in half2float() function
Dexr.c902 block[ff_zigzag_direct[n]] = av_int2float(half2float(val, in ac_uncompress()
1123 dc_val.i = half2float(dc[idx], s->mantissatable, in dwa_uncompress()
1174 ao[x] = half2float(ha, s->mantissatable, s->exponenttable, s->offsettable); in dwa_uncompress()
1430 ptr_x[0].i = half2float(bytestream_get_le16(&src), in decode_block()
2242 t.i = half2float(i, s->mantissatable, s->exponenttable, s->offsettable); in decode_init()
2249 … s->gamma_table[i].i = half2float(i, s->mantissatable, s->exponenttable, s->offsettable); in decode_init()
2253 t.i = half2float(i, s->mantissatable, s->exponenttable, s->offsettable); in decode_init()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexRoutine.cpp501 v.x.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x0) * 4); in readStream()
502 v.x.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x1) * 4); in readStream()
503 v.x.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x2) * 4); in readStream()
504 v.x.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x3) * 4); in readStream()
514 v.y.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y0) * 4); in readStream()
515 v.y.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y1) * 4); in readStream()
516 v.y.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y2) * 4); in readStream()
517 v.y.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y3) * 4); in readStream()
527 v.z.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z0) * 4); in readStream()
528 v.z.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z1) * 4); in readStream()
[all …]
DConstants.hpp107 float half2float[65536]; member
DConstants.cpp359 half2float[i] = (float)reinterpret_cast<half&>(i); in Constants()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DVertexRoutine.cpp426 v.x.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x0) * 4); in readStream()
427 v.x.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x1) * 4); in readStream()
428 v.x.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x2) * 4); in readStream()
429 v.x.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x3) * 4); in readStream()
439 v.y.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y0) * 4); in readStream()
440 v.y.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y1) * 4); in readStream()
441 v.y.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y2) * 4); in readStream()
442 v.y.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y3) * 4); in readStream()
452 v.z.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z0) * 4); in readStream()
453 v.z.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z1) * 4); in readStream()
[all …]
DConstants.hpp144 float half2float[65536]; member
DConstants.cpp366 half2float[i] = (float)reinterpret_cast<half &>(i); in Constants()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
Dpacking.inl111 GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) function