Searched refs:half2float (Results 1 – 10 of 10) sorted by relevance
/third_party/ffmpeg/libavcodec/ |
D | pnmdec.c | 315 r[j] = av_int2float(half2float(AV_RL16(s->bytestream+0), in pnm_decode_frame() 319 g[j] = av_int2float(half2float(AV_RL16(s->bytestream+2), in pnm_decode_frame() 323 b[j] = av_int2float(half2float(AV_RL16(s->bytestream+4), in pnm_decode_frame() 342 r[j] = av_int2float(half2float(AV_RB16(s->bytestream+0), in pnm_decode_frame() 346 g[j] = av_int2float(half2float(AV_RB16(s->bytestream+2), in pnm_decode_frame() 350 b[j] = av_int2float(half2float(AV_RB16(s->bytestream+4), in pnm_decode_frame() 395 g[j] = av_int2float(half2float(AV_RL16(s->bytestream), in pnm_decode_frame() 407 g[j] = av_int2float(half2float(AV_RB16(s->bytestream), in pnm_decode_frame()
|
D | half2float.h | 64 static uint32_t half2float(uint16_t h, uint32_t *mantissatable, uint32_t *exponenttable, in half2float() function
|
D | exr.c | 902 block[ff_zigzag_direct[n]] = av_int2float(half2float(val, in ac_uncompress() 1123 dc_val.i = half2float(dc[idx], s->mantissatable, in dwa_uncompress() 1174 ao[x] = half2float(ha, s->mantissatable, s->exponenttable, s->offsettable); in dwa_uncompress() 1430 ptr_x[0].i = half2float(bytestream_get_le16(&src), in decode_block() 2242 t.i = half2float(i, s->mantissatable, s->exponenttable, s->offsettable); in decode_init() 2249 … s->gamma_table[i].i = half2float(i, s->mantissatable, s->exponenttable, s->offsettable); in decode_init() 2253 t.i = half2float(i, s->mantissatable, s->exponenttable, s->offsettable); in decode_init()
|
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 501 v.x.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x0) * 4); in readStream() 502 v.x.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x1) * 4); in readStream() 503 v.x.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x2) * 4); in readStream() 504 v.x.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x3) * 4); in readStream() 514 v.y.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y0) * 4); in readStream() 515 v.y.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y1) * 4); in readStream() 516 v.y.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y2) * 4); in readStream() 517 v.y.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y3) * 4); in readStream() 527 v.z.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z0) * 4); in readStream() 528 v.z.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z1) * 4); in readStream() [all …]
|
D | Constants.hpp | 107 float half2float[65536]; member
|
D | Constants.cpp | 359 half2float[i] = (float)reinterpret_cast<half&>(i); in Constants()
|
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 426 v.x.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x0) * 4); in readStream() 427 v.x.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x1) * 4); in readStream() 428 v.x.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x2) * 4); in readStream() 429 v.x.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x3) * 4); in readStream() 439 v.y.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y0) * 4); in readStream() 440 v.y.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y1) * 4); in readStream() 441 v.y.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y2) * 4); in readStream() 442 v.y.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y3) * 4); in readStream() 452 v.z.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z0) * 4); in readStream() 453 v.z.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z1) * 4); in readStream() [all …]
|
D | Constants.hpp | 144 float half2float[65536]; member
|
D | Constants.cpp | 366 half2float[i] = (float)reinterpret_cast<half &>(i); in Constants()
|
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | packing.inl | 111 GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) function
|