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Searched refs:handle_without_shadow (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h101 struct d3d12_descriptor_handle handle, handle_without_shadow; member
Dd3d12_context.cpp701 &ss->handle_without_shadow); in d3d12_create_sampler_state()
703 ss->handle_without_shadow.cpu_handle); in d3d12_create_sampler_state()
764 state->handle_without_shadow); in d3d12_delete_sampler_state()
Dd3d12_draw.cpp215 descs[desc_idx] = sampler->handle_without_shadow.cpu_handle; in fill_sampler_descriptors()