Searched refs:hasInval (Results 1 – 25 of 26) sorted by relevance
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18 SkASSERT(!this->hasInval()); in clip()23 SkASSERT(!this->hasInval()); in draw()28 SkASSERT(!this->hasInval()); in contains()33 SkASSERT(!this->hasInval()); in asPath()
67 SkASSERT(!this->hasInval()); in asMatrix()72 SkASSERT(!this->hasInval()); in asM44()113 SkASSERT(!this->hasInval()); in asMatrix()118 SkASSERT(!this->hasInval()); in asM44()194 SkASSERT(this->hasInval()); in onRevalidate()
19 SkASSERT(!this->hasInval()); in makePaint()46 SkASSERT(this->hasInval()); in onRevalidate()70 SkASSERT(this->hasInval()); in onRevalidate()
31 SkASSERT(this->hasInval()); in onRevalidate()67 SkASSERT(this->hasInval()); in onRevalidate()
114 if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) { in invalidate()135 if (!this->hasInval()) { in revalidate()
19 static bool HasInval(const sk_sp<Node>& node) { return node->hasInval(); } in HasInval()
26 SkASSERT(this->hasInval()); in onRevalidate()
42 SkASSERT(!this->hasInval()); in render()46 SkASSERT(!this->hasInval()); in render()
31 SkASSERT(this->hasInval()); in onRevalidate()
37 SkASSERT(this->hasInval()); in onRevalidate()
41 SkASSERT(this->hasInval()); in onRevalidate()
84 SkASSERT(this->hasInval()); in onRevalidate()164 SkASSERT(this->hasInval()); in onRevalidate()
65 SkASSERT(this->hasInval()); in onRevalidate()
87 SkASSERT(this->hasInval()); in onRevalidate()
82 SkASSERT(this->hasInval()); in onRevalidate()
52 SkASSERT(this->hasInval()); in onRevalidate()
34 SkASSERT(this->hasInval()); in onRevalidate()
33 SkASSERT(this->hasInval()); in onRevalidate()37 SkASSERT(!this->hasInval()); in onDraw()
32 SkASSERT(this->hasInval()); in onRevalidate()36 SkASSERT(!this->hasInval()); in onDraw()
56 SkASSERT(this->hasInval()); in onRevalidate()66 SkASSERT(!this->hasInval()); in onRender()
50 } while (node && !node->hasInval()); in invalidate()54 if (this->hasInval()) { in revalidate()
52 SkASSERT(!this->hasInval()); in bounds()58 bool hasInval() const { return fFlags & kInvalidated_Flag; } in hasInval() function
36 SkASSERT(!this->hasInval()); in getShader()105 SkASSERT(!this->hasInval()); in getFilter()