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Searched refs:hasReservedResource (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DScheduleDAG.h289 bool hasReservedResource : 1; ///< Uses a reserved resource. variable
314 isUnbuffered(false), hasReservedResource(false), isDepthCurrent(false), in SUnit()
325 isUnbuffered(false), hasReservedResource(false), isDepthCurrent(false), in SUnit()
334 isCloned(false), isUnbuffered(false), hasReservedResource(false), in SUnit()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/SystemZ/
DSystemZHazardRecognizer.cpp424 SU.hasReservedResource = true; in emitInstruction()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DScheduleDAGInstrs.cpp598 SU->hasReservedResource = true; in initSUnits()
DMachineScheduler.cpp2013 if (SchedModel->hasInstrSchedModel() && SU->hasReservedResource) { in checkHazard()
2278 if (SU->hasReservedResource) { in bumpNode()