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Searched refs:hasReservedSpillSlot (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86RegisterInfo.h128 bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
DX86RegisterInfo.cpp669 bool X86RegisterInfo::hasReservedSpillSlot(const MachineFunction &MF, in hasReservedSpillSlot() function in X86RegisterInfo
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/
DPPCRegisterInfo.h127 bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
DPPCRegisterInfo.cpp942 bool PPCRegisterInfo::hasReservedSpillSlot(const MachineFunction &MF, in hasReservedSpillSlot() function in PPCRegisterInfo
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DTargetRegisterInfo.h851 virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg, in hasReservedSpillSlot() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DPrologEpilogInserter.cpp422 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { in assignCalleeSavedSpillSlots()