Searched refs:hasStartedRenderPass (Results 1 – 9 of 9) sorted by relevance
126 ASSERT(contextVk->hasStartedRenderPass()); in allocateQuery()262 if (contextVk->hasStartedRenderPass()) in setupBegin()398 if (contextVk->hasStartedRenderPass()) in end()
577 bool hasStartedRenderPass() const in hasStartedRenderPass() function585 return hasStartedRenderPass() && in hasStartedRenderPassWithFramebuffer()591 return hasStartedRenderPass() && !mRenderPassCommands->getCommandBuffer().empty(); in hasStartedRenderPassWithCommands()
944 if (mRenderer->getFeatures().deferFlushUntilEndRenderPass.enabled && hasStartedRenderPass() && in flush()3201 vk::CommandBuffer *commandBuffer = hasStartedRenderPass() in insertEventMarkerImpl()3240 vk::CommandBuffer *commandBuffer = hasStartedRenderPass() in pushDebugGroupImpl()3255 vk::CommandBuffer *commandBuffer = hasStartedRenderPass() in popDebugGroupImpl()3618 if (hasStartedRenderPass()) in updateRasterizerDiscardEnabled()5333 if (hasStartedRenderPass()) in updateActiveTextures()5903 ASSERT(hasStartedRenderPass()); in startNextSubpass()5928 ASSERT(hasStartedRenderPass()); in restoreFinishedRenderPass()6412 if (hasStartedRenderPass() && mDrawFramebuffer->getDepthStencilRenderTarget()) in updateRenderPassDepthStencilAccess()
411 if (contextVk->hasStartedRenderPass() && in invalidateSub()575 ASSERT(!contextVk->hasStartedRenderPass()); in clearImpl()2300 ASSERT(!contextVk->hasStartedRenderPass() || !mDeferredClears.any()); in redeferClears()
2226 ASSERT(!contextVk->hasStartedRenderPass()); in colorBlitResolve()2723 ASSERT(!contextVk->hasStartedRenderPass()); in copyImage()
3084 if (contextVk->hasStartedRenderPass()) in beginQuery()3102 if (contextVk->hasStartedRenderPass()) in endQuery()3157 if (contextVk->hasStartedRenderPass()) in flushAndWriteTimestamp()
751 return contextMtl->hasStartedRenderPass(mRenderPassDesc);1093 bool startedRenderPass = contextMtl->hasStartedRenderPass(mRenderPassDesc);1358 bool renderPassStarted = contextMtl->hasStartedRenderPass(mRenderPassDesc);
339 bool hasStartedRenderPass(const mtl::RenderPassDesc &desc);
1525 bool ContextMtl::hasStartedRenderPass(const mtl::RenderPassDesc &desc)1544 if (hasStartedRenderPass(desc))