Searched refs:hasTese (Results 1 – 1 of 1) sorted by relevance
843 const bool hasTese = (tessellationEvalShaderModule != DE_NULL || teseShaderModuleId.ptr); in setupPreRasterizationShaderState3() local848 …const auto pTessellationState = (hasTesc || hasTese) ? &m_internalData->tessellationState : DE_NUL… in setupPreRasterizationShaderState3()854 …pelineShaderStages = std::vector<VkPipelineShaderStageCreateInfo>(2u + hasTesc + hasTese + hasGeom, in setupPreRasterizationShaderState3()898 if (hasTese) in setupPreRasterizationShaderState3()960 m_internalData->monolithicPipelineCreateInfo.stageCount = 1u + hasTesc + hasTese + hasGeom; in setupPreRasterizationShaderState3()996 pipelinePartCreateInfo.stageCount = 1u + hasTesc + hasTese + hasGeom; in setupPreRasterizationShaderState3()