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Searched refs:has_img_access (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_nir_lower_descriptors.c38 bool has_img_access; member
575 ctx->has_img_access = true; in lower_img_intrinsic()
651 *has_img_access_out = ctx.has_img_access; in panvk_per_arch()
Dpanvk_vX_shader.c317 dev, layout, &shader->has_img_access); in panvk_per_arch()
385 if (shader->has_img_access) in panvk_per_arch()
Dpanvk_private.h819 bool has_img_access; member
Dpanvk_vX_pipeline.c261 if (shader->has_img_access) in panvk_pipeline_builder_init_shaders()