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Searched refs:hitRate (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/text/
DGrAtlasManager.h116 float hitRate = atlasHitRate(); in postFlush() local
117 if (!(fabs(hitRate-0) <= 1.0e-6)) { in postFlush()
119 SkDebugf("----- last 5 flush AtlasHitRate = %{public}6.2f.", hitRate); in postFlush()
121 if (hitRate < 0.2) { in postFlush()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp2253 size_t hitRate = static_cast<size_t>(hitRateFloat * 100.0f); in updateOverlayOnPresent() local
2254 shaderBufferHitRate->add(hitRate); in updateOverlayOnPresent()