Searched refs:hullSect (Results 1 – 1 of 1) sorted by relevance
203 int hullSect = this->hullCheck(opp, start, oppStart); in hullsIntersect() local204 if (hullSect >= 0) { in hullsIntersect()205 return hullSect; in hullsIntersect()207 hullSect = opp->hullCheck(this, oppStart, start); in hullsIntersect()208 if (hullSect >= 0) { in hullsIntersect()209 return hullSect; in hullsIntersect()