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Searched refs:i32vec3 (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/
Dfwd.hpp513 typedef lowp_i32vec3 i32vec3; typedef
518 typedef mediump_i32vec3 i32vec3; typedef
531 typedef highp_i32vec3 i32vec3; typedef
592 typedef lowp_i32vec3 i32vec3; typedef
597 typedef mediump_i32vec3 i32vec3; typedef
610 typedef highp_i32vec3 i32vec3; typedef
/third_party/glslang/Test/
Dspv.float64.frag107 i32vec3 i32v;
121 i32v = i32vec3(f64v); // float64 -> int32
Dspv.float32.frag107 i32vec3 i32v;
126 i32v = i32vec3(f32v); // float32 -> int32
Dspv.int32.frag21 i32vec3 i32v3;
Dspv.explicittypes.frag30 i32vec3 i32v3;
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
Dtype_precision.hpp293 typedef tvec3<i32, defaultp> i32vec3; typedef
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dtype_aligned.hpp298 GLM_ALIGNED_TYPEDEF(i32vec3, aligned_i32vec3, 16);
/third_party/openGLES/extensions/NV/
DNV_vertex_attrib_integer_64bit.txt204 ivec3 i8vec3 i16vec3 i32vec3 VertexAttribI3i
DNV_gpu_shader5.txt522 int32_t i32vec2 i32vec3 i32vec4
554 i32vec3 a three-component signed integer vector (32-bit components)
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_vertex_attrib_integer_64bit.txt204 ivec3 i8vec3 i16vec3 i32vec3 VertexAttribI3i
DNV_gpu_shader5.txt522 int32_t i32vec2 i32vec3 i32vec4
554 i32vec3 a three-component signed integer vector (32-bit components)
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_vertex_attrib_64bit.txt292 ivec3 i8vec3 i16vec3 i32vec3 VertexAttribI3i
/third_party/openGLES/extensions/EXT/
DEXT_vertex_attrib_64bit.txt292 ivec3 i8vec3 i16vec3 i32vec3 VertexAttribI3i
/third_party/openGLES/extensions/ARB/
DARB_vertex_attrib_64bit.txt315 ivec3 i8vec3 i16vec3 i32vec3 VertexAttribI3i
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_vertex_attrib_64bit.txt305 ivec3 i8vec3 i16vec3 i32vec3 VertexAttribI3i