Home
last modified time | relevance | path

Searched refs:iAvailableSceneRefNum (Results 1 – 2 of 2) sorted by relevance

/third_party/openh264/codec/encoder/core/src/
Dwels_preprocess.cpp970 SRefInfoParam* pAvailableRefParam, int32_t& iAvailableRefNum, int32_t& iAvailableSceneRefNum) { in GetAvailableRefListLosslessScreenRefSelection() argument
974 iAvailableSceneRefNum = 0; in GetAvailableRefListLosslessScreenRefSelection()
983 iAvailableSceneRefNum = 0; in GetAvailableRefListLosslessScreenRefSelection()
1000 iAvailableSceneRefNum += bRefRealLtr; in GetAvailableRefListLosslessScreenRefSelection()
1019 SRefInfoParam* pAvailableRefList, int32_t& iAvailableRefNum, int32_t& iAvailableSceneRefNum) { in GetAvailableRefList() argument
1023 iAvailableSceneRefNum = 0; in GetAvailableRefList()
1029 iAvailableSceneRefNum = 0; in GetAvailableRefList()
1109 int32_t iAvailableSceneRefNum = 0; in DetectSceneChange() local
1141 iAvailableSceneRefNum); in DetectSceneChange()
1144 iAvailableSceneRefNum); in DetectSceneChange()
[all …]
/third_party/openh264/codec/encoder/core/inc/
Dwels_preprocess.h234 SRefInfoParam* pAvailableRefList, int32_t& iAvailableRefNum, int32_t& iAvailableSceneRefNum);
237 … SRefInfoParam* pAvailableRefList, int32_t& iAvailableRefNum, int32_t& iAvailableSceneRefNum);