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Searched refs:imageUnitFormat (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderVars.cpp45 imageUnitFormat(GL_NONE), in ShaderVariable()
83 imageUnitFormat(other.imageUnitFormat), in ShaderVariable()
115 imageUnitFormat = other.imageUnitFormat; in operator =()
139 imageUnitFormat != other.imageUnitFormat || offset != other.offset || in operator ==()
417 if (imageUnitFormat != other.imageUnitFormat) in isSameUniformAtLinkTime()
DTranslatorVulkan.cpp841 if (uniform.active && gl::IsImageType(uniform.type) && uniform.imageUnitFormat == GL_R32F) in translateImpl()
DCollectVariables.cpp1055 uniform.imageUnitFormat = in recordUniform()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderVars.h217 GLenum imageUnitFormat; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramLinkedResources.cpp490 linkedUniform.imageUnitFormat = variable.imageUnitFormat; in visitNamedVariable()
1765 if (variable1.imageUnitFormat != variable2.imageUnitFormat) in LinkValidateProgramVariables()
DProgram.cpp993 stream->writeInt(var.imageUnitFormat); in WriteShaderVar()
1029 var->imageUnitFormat = stream->readInt<GLenum>(); in LoadShaderVar()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicImage2DHLSL.cpp49 GLenum format = uniform.imageUnitFormat; in image2DHLSLGroup()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp1463 if (imageUniform.imageUnitFormat != GL_NONE) in updateImagesDescriptorSet()
1465 format = &renderer->getFormat(imageUniform.imageUnitFormat); in updateImagesDescriptorSet()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp849 json->addScalar("ImageUnitFormat", shaderVariable.imageUnitFormat); in SerializeShaderVariable()