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Searched refs:initial_api_prim (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h194 enum pipe_prim_type initial_api_prim; member
Dd3d12_draw.cpp910 ctx->initial_api_prim = (enum pipe_prim_type)dinfo->mode; in d3d12_draw_vbo()
945 enum pipe_prim_type saved_mode = ctx->initial_api_prim; in d3d12_draw_vbo()
947 ctx->initial_api_prim = saved_mode; in d3d12_draw_vbo()
976 ctx->initial_api_prim = PIPE_PRIM_MAX; in d3d12_draw_vbo()
Dd3d12_compiler.cpp361 needs_edge_flag_fix(ctx->initial_api_prim))) in fill_mode_lowered()
611 key.edge_flag_fix = needs_edge_flag_fix(ctx->initial_api_prim); in validate_geometry_shader_variant()