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Searched refs:input_per_primitive_mask (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.h319 uint32_t input_per_primitive_mask; member
Dradv_shader_info.c321 info->ps.input_per_primitive_mask |= mask << (var->data.location - VARYING_SLOT_VAR0); in gather_info_input_decl_ps()
Dradv_pipeline.c6337 input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_per_primitive_mask, in radv_pipeline_emit_ps_inputs()