Searched refs:instanceAttrib (Results 1 – 1 of 1) sorted by relevance
97 const int instanceAttrib, // which attrib is instanced: 0 or 1 in runTest() argument126 ASSERT_TRUE(instanceAttrib == 0 || instanceAttrib == 1); in runTest()127 const int positionAttrib = 1 - instanceAttrib; in runTest()129 glUseProgram(mProgram[instanceAttrib]); in runTest()132 glVertexAttribPointer(instanceAttrib, 1, GL_FLOAT, GL_FALSE, 0, in runTest()134 glEnableVertexAttribArray(instanceAttrib); in runTest()136 glVertexAttribDivisorANGLE(instanceAttrib, divisor); in runTest()138 glVertexAttribDivisorEXT(instanceAttrib, divisor); in runTest()