Searched refs:instancedArraysANGLE (Results 1 – 10 of 10) sorted by relevance
61 bool instancedArraysAny() const { return (instancedArraysANGLE || instancedArraysEXT); } in instancedArraysAny()251 bool instancedArraysANGLE = false; member
101 map["GL_ANGLE_instanced_arrays"] = enableableExtension(&Extensions::instancedArraysANGLE); in GetExtensionInfoMap()
4255 if (!context->getExtensions().instancedArraysANGLE) in ValidateDrawArraysInstancedANGLE()4345 if (!context->getExtensions().instancedArraysANGLE) in ValidateDrawElementsInstancedANGLE()
6077 if (!context->getExtensions().instancedArraysANGLE) in ValidateVertexAttribDivisorANGLE()
73 mExtensions.instancedArraysANGLE = true; in ContextNULL()
743 extensions->instancedArraysANGLE = deviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0); in GenerateCaps()
916 mNativeExtensions.instancedArraysANGLE = mFeatures.hasBaseVertexInstancedDraw.enabled;917 mNativeExtensions.instancedArraysEXT = mNativeExtensions.instancedArraysANGLE;
418 mNativeExtensions.instancedArraysANGLE = true; in ensureCapsInitialized()
1442 extensions->instancedArraysANGLE = functions->isAtLeastGL(gl::Version(3, 1)) || in GenerateCaps()1448 extensions->instancedArraysEXT = extensions->instancedArraysANGLE; in GenerateCaps()
1611 extensions->instancedArraysANGLE = GetInstancingSupport(featureLevel); in GenerateCaps()