Searched refs:invalid_depth (Results 1 – 2 of 2) sorted by relevance
486 if (invalid_depth() > 0) { in StartObject()565 if (invalid_depth() > 0) return this; in StartObject()637 if (invalid_depth() > 0) { in EndObject()656 if (invalid_depth() > 0) { in StartList()740 if (invalid_depth() > 0) return this; in StartList()874 if (invalid_depth() > 0) { in EndList()1104 if (invalid_depth() > 0) return this; in RenderDataPiece()1307 if (invalid_depth() == 0) in Push()
138 int invalid_depth() { return invalid_depth_; } in invalid_depth() function