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Searched refs:invalidate_lrz (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_zsa.h52 bool invalidate_lrz; member
Dfd6_zsa.c142 so->invalidate_lrz = true; in fd6_zsa_state_create()
Dfd6_emit.c666 if (zsa->invalidate_lrz || !rsc->lrz_valid) { in compute_lrz_state()
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_lrz.c376 bool invalidate_lrz = !lrz->valid && lrz->gpu_dir_tracking; in tu_lrz_tiling_begin() local
377 if (invalidate_lrz) { in tu_lrz_tiling_begin()
405 if (!lrz->fast_clear && !invalidate_lrz) { in tu_lrz_tiling_begin()