Searched refs:io_lowered (Results 1 – 9 of 9) sorted by relevance
45 if (shader->info.io_lowered) { in lower_impl()
3133 nir->info.io_lowered = true; in nir_lower_io_passes()
286 bool io_lowered:1; member
569 if (nir->info.io_lowered) { in nir_tgsi_scan_shader()762 if (nir->info.io_lowered) { in nir_tgsi_scan_shader()
96 if (nir->info.stage != MESA_SHADER_VERTEX || nir->info.io_lowered) in st_nir_assign_vs_in_locations()
1040 s->info.io_lowered = false; in prog_to_nir()
2701 if (nir->info.io_lowered) { in lp_build_nir_llvm()
5486 if (!nir->info.io_lowered) { in ac_nir_translate()
3127 - nir: Move new edgeflag assert into the io_lowered case3328 - nir: add shader_info::io_lowered