Searched refs:iris_shader_state (Results 1 – 6 of 6) sorted by relevance
87 struct iris_shader_state *shs, in resolve_sampler_views()119 struct iris_shader_state *shs, in resolve_image_views()167 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_predraw_resolve_inputs()376 struct iris_shader_state *shs) in flush_ubos()392 struct iris_shader_state *shs) in flush_ssbos()409 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_predraw_flush_buffers()
2196 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_bind_sampler_states()2224 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_upload_sampler_states()2860 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_set_shader_images()2979 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_set_sampler_views()3073 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; in iris_set_tess_state()3107 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; in iris_set_clip_state()3108 struct iris_shader_state *gshs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; in iris_set_clip_state()3109 struct iris_shader_state *tshs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; in iris_set_clip_state()3376 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_set_constant_buffer()3437 struct iris_shader_state *shs = &ice->state.shaders[stage]; in upload_sysvals()[all …]
545 struct iris_shader_state { struct779 struct iris_shader_state shaders[MESA_SHADER_STAGES];
1399 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; in iris_update_compiled_vs()1600 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; in iris_update_compiled_tcs()1768 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; in iris_update_compiled_tes()1904 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; in iris_update_compiled_gs()2040 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_FRAGMENT]; in iris_update_compiled_fs()2127 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_update_pull_constant_descriptors()2308 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; in iris_update_compiled_cs()
2630 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_dirty_for_history()
2929 - iris: move iris_shader_state from ice->shaders.state to2931 - iris: Move things to iris_shader_state