Searched refs:is1D (Results 1 – 8 of 8) sorted by relevance
125 bool is1D = de::inRange<int>(program, PROGRAM_1D_FLOAT, PROGRAM_1D_UINT_BIAS) in getProgram() local173 else if ((is1D && isArray) || is2D) in getProgram()175 else if (is1D) in getProgram()
118 bool is1D() const in is1D() function
216 bool is1D = de::inRange<int>(program, PROGRAM_1D_FLOAT, PROGRAM_1D_SHADOW_BIAS) in initializePrograms() local242 else if ((is1D && isArray) || is2D) in initializePrograms()244 else if (is1D) in initializePrograms()
1487 … if (sampler.is1D() || (sampler.dim == Esd2D && ! sampler.isMultiSample()) || sampler.dim == Esd3D) in crackTexture()1494 … if (sampler.is1D() || (sampler.dim == Esd2D && ! sampler.isMultiSample()) || sampler.dim == Esd3D) in crackTexture()
108 bool is1D() const { return dim == Esd1D; } in is1D() function
6543 if (! sampler.is1D() && ! sampler.isBuffer() && profile != EEsProfile && version >= 450) { in addImageFunctions()6699 if (! sampler.is1D()) { in addImageFunctions()6831 … if (sparse && (sampler.is1D() || sampler.isBuffer() || proj)) in addSamplingFunctions()
69 if(state.is1D()) in sampleTexture()