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Searched refs:isActive (Results 1 – 25 of 63) sorted by relevance

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/third_party/vk-gl-cts/framework/delibs/deutil/
DdeTimer.c167 deBool isActive; member
197 timer->isActive = DE_FALSE; in deTimer_create()
212 return timer->isActive; in deTimer_isActive()
221 if (timer->isActive) in deTimer_scheduleSingle()
232 timer->isActive = DE_TRUE; in deTimer_scheduleSingle()
242 if (timer->isActive) in deTimer_scheduleInterval()
253 timer->isActive = DE_TRUE; in deTimer_scheduleInterval()
272 timer->isActive = DE_FALSE; in deTimer_disable()
405 deBool isActive = DE_FALSE; in deTimer_isActive() local
408 isActive = timer->curThread->state != TIMERSTATE_LAST; in deTimer_isActive()
[all …]
/third_party/skia/tools/viewer/
DTouchGesture.h25 bool isActive() { return fFlinger.isActive(); } in isActive() function
62 bool isActive() const { return fActive; } in isActive() function
DTouchGesture.cpp132 if (fFlinger.isActive()) { in localM()
301 if (fFlinger.isActive()) { in isFling()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTransformFeedback_unittest.cpp74 EXPECT_FALSE(mFeedback->isActive()); in TEST_F()
78 EXPECT_TRUE(mFeedback->isActive()); in TEST_F()
82 EXPECT_FALSE(mFeedback->isActive()); in TEST_F()
89 EXPECT_FALSE(mFeedback->isActive()); in TEST_F()
Dqueryutils.cpp1018 params[(*outputPosition)++] = static_cast<GLint>(buffer.isActive(ShaderType::Vertex)); in GetShaderVariableBufferResourceProperty()
1021 params[(*outputPosition)++] = static_cast<GLint>(buffer.isActive(ShaderType::Fragment)); in GetShaderVariableBufferResourceProperty()
1024 params[(*outputPosition)++] = static_cast<GLint>(buffer.isActive(ShaderType::Compute)); in GetShaderVariableBufferResourceProperty()
1027 params[(*outputPosition)++] = static_cast<GLint>(buffer.isActive(ShaderType::Geometry)); in GetShaderVariableBufferResourceProperty()
1031 static_cast<GLint>(buffer.isActive(ShaderType::TessControl)); in GetShaderVariableBufferResourceProperty()
1035 static_cast<GLint>(buffer.isActive(ShaderType::TessEvaluation)); in GetShaderVariableBufferResourceProperty()
1901 return uniform.isActive(ShaderType::Vertex); in GetUniformResourceProperty()
1904 return uniform.isActive(ShaderType::Fragment); in GetUniformResourceProperty()
1907 return uniform.isActive(ShaderType::Compute); in GetUniformResourceProperty()
1910 return uniform.isActive(ShaderType::Geometry); in GetUniformResourceProperty()
[all …]
DUniform.h35 bool isActive(ShaderType shaderType) const in isActive() function
DTransformFeedback.h75 bool isActive() const { return mState.mActive; } in isActive() function
/third_party/skia/tools/sk_app/
DWindow.cpp108 void Window::onActivate(bool isActive) { in onActivate() argument
110 fWindowContext->activate(isActive); in onActivate()
112 fIsActive = isActive; in onActivate()
DGraphiteMetalWindowContext.h32 void activate(bool isActive) override;
DMetalWindowContext.mm173 void MetalWindowContext::activate(bool isActive) {
175 if (!isActive) {
DMetalWindowContext.h32 void activate(bool isActive) override;
DWindowContext.h39 virtual void activate(bool isActive) {} in activate() argument
DWindow.h139 void onActivate(bool isActive);
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DTransformFeedback.cpp56 if(isActive() && !isPaused()) in addVertexOffset()
67 bool TransformFeedback::isActive() const in isActive() function in es2::TransformFeedback
DTransformFeedback.h42 bool isActive() const;
DlibGLESv3.cpp328 if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) in DrawRangeElements()
1630 if(transformFeedbackObject->isActive()) in BeginTransformFeedback()
1655 if(!transformFeedbackObject->isActive()) in EndTransformFeedback()
2727 …if(transformFeedback && transformFeedback->isActive() && (mode != transformFeedback->primitiveMode… in DrawArraysInstanced()
2775 if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) in DrawElementsInstanced()
3330 …if(transformFeedbackObject && transformFeedbackObject->isActive() && !transformFeedbackObject->isP… in BindTransformFeedback()
3363 if(transformFeedbackObject && transformFeedbackObject->isActive()) in DeleteTransformFeedbacks()
3430 if(!transformFeedbackObject->isActive() || transformFeedbackObject->isPaused()) in PauseTransformFeedback()
3451 if(!transformFeedbackObject->isActive() || !transformFeedbackObject->isPaused()) in ResumeTransformFeedback()
/third_party/libevdev/doc/html/search/
Dsearch.js129 this.OnSearchFieldFocus = function(isActive) argument
131 this.Activate(isActive);
399 this.Activate = function(isActive) argument
401 if (isActive || // open it
415 else if (!isActive) // directly remove the panel
/third_party/skia/third_party/externals/oboe/docs/reference/search/
Dsearch.js126 this.OnSearchFieldFocus = function(isActive) argument
128 this.Activate(isActive);
397 this.Activate = function(isActive) argument
399 if (isActive || // open it
413 else if (!isActive) // directly remove the panel
/third_party/typescript/tests/arkTSTest/testcase/arkts-no-indexed-signatures/
Darkts-no-indexed-signatures-5-ok.ets21 ['isActive', true],
Darkts-no-indexed-signatures-6-error.ets21 const dynamicObject: DynamicObject = { name: 'John', age: 30, isActive: true }
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/google/sample/oboe/manualtest/
DRoundTripLatencyActivity.java152 public boolean isActive() { in isActive() method in RoundTripLatencyActivity.LatencyAverager
358 boolean busy = running || mLatencyAverager.isActive(); in updateButtons()
/third_party/jsframework/runtime/main/extend/systemplugin/napi/
Dohos_multimedia_av_session.js62 isActive: "[PC Preview] unknow isActive", property
273 isActive: function (...args) { method
/third_party/icu/icu4j/demos/src/com/ibm/icu/dev/demo/impl/
DAppletFrame.java112 public boolean isActive() { in isActive() method in AppletFrame
/third_party/skia/src/gpu/vk/
DGrVkOpsRenderPass.h51 bool isActive() const { return fIsActive; } in isActive() function
/third_party/openGLES/extensions/AMD/
DAMD_shader_ballot.txt272 …| genUType swizzleInvocationsAMD( | dataOut[i+0] = isActive[i+offset.x] ?…
274 …| | dataOut[i+1] = isActive[i+offset.y] ?…
276 …| | dataOut[i+2] = isActive[i+offset.z] ?…
278 …| | dataOut[i+3] = isActive[i+offset.w] ?…
283 …| | - isActive[i] tells whether the invocatio…
299 …| | dataOut[i] = isActive[j] ? dataIn[j] …
303 …| | - isActive[i] tells whether the invocatio…

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