Searched refs:isEmulatedBuiltIn (Results 1 – 4 of 4) sorted by relevance
132 bool isEmulatedBuiltIn() const;
354 bool ShaderVariable::isEmulatedBuiltIn() const in isEmulatedBuiltIn() function in sh::ShaderVariable
902 if ((uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) || in indexUniforms()979 if ((uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) || uniform.isFragmentInOut) in gatherUniformLocationsAndCheckConflicts()
2623 if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) in defineUniformBase()