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Searched refs:isLayered (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp92 if (!attachment.isLayered()) in CheckAttachmentCompleteness()
1231 Optional<bool> isLayered; in checkStatusWithGLFrontEnd() local
1291 isLayered = colorAttachment.isLayered(); in checkStatusWithGLFrontEnd()
1292 if (isLayered.value()) in checkStatusWithGLFrontEnd()
1304 ASSERT(isLayered.valid()); in checkStatusWithGLFrontEnd()
1305 if (isLayered.value() != colorAttachment.isLayered()) in checkStatusWithGLFrontEnd()
1311 else if (isLayered.value()) in checkStatusWithGLFrontEnd()
1363 isLayered = depthAttachment.isLayered(); in checkStatusWithGLFrontEnd()
1371 ASSERT(isLayered.valid()); in checkStatusWithGLFrontEnd()
1372 if (isLayered.value() != depthAttachment.isLayered()) in checkStatusWithGLFrontEnd()
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DFramebufferAttachment.cpp210 bool FramebufferAttachment::isLayered() const in isLayered() function in gl::FramebufferAttachment
212 return mTarget.textureIndex().isLayered(); in isLayered()
DImageIndex.h45 bool isLayered() const;
DImage.cpp421 bool Image::isLayered() const in isLayered() function in egl::Image
423 return mState.imageIndex.isLayered(); in isLayered()
DImage.h167 bool isLayered() const;
DFramebufferAttachment.h113 bool isLayered() const;
DImageIndex.cpp96 bool ImageIndex::isLayered() const in isLayered() function in gl::ImageIndex
Dqueryutils.cpp1235 *params = attachmentObject->isLayered(); in QueryFramebufferAttachmentParameteriv()
DvalidationES.cpp4779 if (imageObject->isLayered() && type != TextureType::_2DArray) in ValidateEGLImageTargetTexture2DOES()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_common.h452 bool isLayered() const { return mNativeIndex.isLayered(); } in ANGLE_GL_OBJECTS_X()
Dmtl_utils.mm355 ASSERT(!index.isLayered() || index.getType() == gl::TextureType::_3D);
442 ASSERT(!index.isLayered() || index.getType() == gl::TextureType::_3D);
443 if (index.isLayered() && index.getType() == gl::TextureType::_3D)
DTextureMtl.mm2030 if (index.isLayered())
2064 ASSERT(index.getLayerCount() == 1 && !index.isLayered());
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DCommandBufferGL.cpp352 GLboolean isLayered; in ApplyBindGroup() local
354 isLayered = GL_FALSE; in ApplyBindGroup()
356 isLayered = GL_TRUE; in ApplyBindGroup()
362 isLayered, view->GetBaseArrayLayer(), access, in ApplyBindGroup()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
DvktImageLoadStoreTests.cpp2821 const bool isLayered = (texture.numLayers() > 1); in createImageStoreTests() local
2837 if (isLayered && hasSpirvFmt) in createImageStoreTests()
2872 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreTests() local
2886 if (isLayered) in createImageLoadStoreTests()
2945 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreLodAMDTests() local
2960 if (isLayered) in createImageLoadStoreLodAMDTests()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
DvktImageLoadStoreTests.cpp2821 const bool isLayered = (texture.numLayers() > 1); in createImageStoreTests() local
2837 if (isLayered && hasSpirvFmt) in createImageStoreTests()
2872 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreTests() local
2886 if (isLayered) in createImageLoadStoreTests()
2945 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreLodAMDTests() local
2960 if (isLayered) in createImageLoadStoreLodAMDTests()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFramebufferGL.cpp118 else if (attachment->isLayered()) in BindFramebufferAttachment()