Searched refs:isReversedY (Results 1 – 7 of 7) sorted by relevance
703 ASSERT(!rect1.isReversedX() && !rect1.isReversedY()); in GetEnclosingRectangle()704 ASSERT(!rect2.isReversedX() && !rect2.isReversedY()); in GetEnclosingRectangle()748 ASSERT(!source.isReversedX() && !source.isReversedY()); in ExtendRectangle()749 ASSERT(!extend.isReversedX() && !extend.isReversedY()); in ExtendRectangle()
77 bool isReversedY() const { return height < T(0); } in isReversedY() function97 RectangleImpl<T> removeReversal() const { return flip(isReversedX(), isReversedY()); } in removeReversal()
72 bounds.yFlipped = sourceArea.isReversedY() != destArea.isReversedY(); in GetBlitFramebufferBounds()1129 *newSourceArea = bounds.sourceRegion.flip(sourceArea.isReversedX(), sourceArea.isReversedY()); in adjustSrcDstRegion()1130 *newDestArea = bounds.destRegion.flip(destArea.isReversedX(), destArea.isReversedY()); in adjustSrcDstRegion()1203 *newSourceArea = bounds.sourceRegion.flip(sourceArea.isReversedX(), sourceArea.isReversedY()); in clipSrcRegion()1204 *newDestArea = bounds.destRegion.flip(destArea.isReversedX(), destArea.isReversedY()); in clipSrcRegion()
455 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader()
205 if (sourceArea.isReversedY()) in AdjustBlitResolveParametersForResolve()215 if (destArea.isReversedY()) in AdjustBlitResolveParametersForResolve()951 sourceArea = sourceArea.flip(destArea.isReversedX(), destArea.isReversedY()); in blit()1018 if (sourceArea.isReversedY()) in blit()1058 bool flipY = sourceArea.isReversedY() != destArea.isReversedY(); in blit()1067 sourceArea = sourceArea.flip(false, destArea.isReversedY()); in blit()
3624 if (readRect.isReversedY()) in blitRenderbufferRect()3708 ASSERT(!readRect.isReversedX() && !readRect.isReversedY()); in blitRenderbufferRect()3709 bool reversalRequired = drawRect.isReversedX() || drawRect.isReversedY(); in blitRenderbufferRect()
425 adjustedSrcRect.flip(srcClippedDestArea.isReversedX(), srcClippedDestArea.isReversedY());