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Searched refs:isSampleCoverageEnabled (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DRendererD3D.cpp186 if (glState.isSampleCoverageEnabled()) in GetBlendSampleMask()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h450 bool isSampleCoverageEnabled() const;
DContext.cpp601 bool Context::isSampleCoverageEnabled() const in isSampleCoverageEnabled() function in es2::Context
DlibGLESv2.cpp3826 case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); in IsEnabled()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h232 bool isSampleCoverageEnabled() const { return mSampleCoverage; } in isSampleCoverageEnabled() function
DState.cpp1431 return isSampleCoverageEnabled(); in getEnableFeature()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp550 json->addScalar("SampleCoverageEnabled", state.isSampleCoverageEnabled()); in SerializeContextState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp169 if (!glState.isSampleCoverageEnabled()) in GetCoverageSampleCount()
194 if (!glState.isSampleCoverageEnabled()) in ApplySampleCoverage()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1872 setSampleCoverageEnabled(state.isSampleCoverageEnabled()); in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.mm2413 mRenderPipelineDesc.emulateCoverageMask = mState.isSampleCoverageEnabled();