Searched refs:isSubpass (Results 1 – 6 of 6) sorted by relevance
222 const bool isSubpass = IsSubpassInput(argOrder[0]); in AppendTypeName() local228 } else if (isTexture || isSubpass) { in AppendTypeName()254 isSubpass ? "SubpassInput" : in AppendTypeName()258 isSubpass ? "SubpassInput" : in AppendTypeName()262 isSubpass ? "SubpassInput" : in AppendTypeName()268 if (isSubpass && isMS) in AppendTypeName()
9729 if (sampler.isSubpass()) { in setTextureReturnType()
112 bool isSubpass() const { return dim == EsdSubpass; } in isSubpass() function115 bool isImage() const { return image && !isSubpass() && !isAttachmentEXT();} in isImage()260 else if (isSubpass()) in getString()1527 bool isSubpass() const { return basicType == EbtSampler && sampler.isSubpass(); } in isSubpass() function1861 virtual bool isSubpass() const { return basicType == EbtSampler && getSampler().isSubpass(); } in isSubpass() function
202 (type.getSampler().isTexture() || type.getSampler().isSubpass())); in isTextureType()
6646 if (type.isSubpass()) { in layoutTypeCheck()
6058 if (sampler.isSubpass()) { in createImageTextureFunctionCall()