Searched refs:isWebGL1 (Results 1 – 6 of 6) sorted by relevance
422 if (context->isWebGL1()) in getAttachment()432 if (context->isWebGL1()) in getAttachment()442 if (context->isWebGL1()) in getAttachment()937 if (context->isWebGL1()) in detachResourceById()1446 if (state.isWebGL1()) in checkStatusWithGLFrontEnd()1818 if (!context || !context->isWebGL1()) in setAttachment()
573 bool isWebGL1() const { return mState.isWebGL1(); } in isWebGL1() function
126 bool isWebGL1() const { return (isWebGL() && mClientVersion.major == 2); } in isWebGL1() function
5354 if (clientVersion < 3 && !context->isWebGL1()) in ValidateGetFramebufferAttachmentParameterivBase()5416 if (!framebuffer->hasValidDepthStencil() && !context->isWebGL1()) in ValidateGetFramebufferAttachmentParameterivBase()
1416 if (context->isWebGL1() && in QueryRenderbufferiv()
736 if (context->isWebGL1() && length > 256) in ValidateWebGLNameLength()