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Searched refs:isWebGL1 (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp422 if (context->isWebGL1()) in getAttachment()
432 if (context->isWebGL1()) in getAttachment()
442 if (context->isWebGL1()) in getAttachment()
937 if (context->isWebGL1()) in detachResourceById()
1446 if (state.isWebGL1()) in checkStatusWithGLFrontEnd()
1818 if (!context || !context->isWebGL1()) in setAttachment()
DContext.h573 bool isWebGL1() const { return mState.isWebGL1(); } in isWebGL1() function
DState.h126 bool isWebGL1() const { return (isWebGL() && mClientVersion.major == 2); } in isWebGL1() function
DvalidationES.cpp5354 if (clientVersion < 3 && !context->isWebGL1()) in ValidateGetFramebufferAttachmentParameterivBase()
5416 if (!framebuffer->hasValidDepthStencil() && !context->isWebGL1()) in ValidateGetFramebufferAttachmentParameterivBase()
Dqueryutils.cpp1416 if (context->isWebGL1() && in QueryRenderbufferiv()
DvalidationES2.cpp736 if (context->isWebGL1() && length > 256) in ValidateWebGLNameLength()