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Searched refs:is_clear (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
Dblorp_clear.c1319 nir_ssa_def *is_clear = in blorp_params_get_mcs_partial_resolve_kernel() local
1323 nir_discard_if(&b, nir_inot(&b, is_clear)); in blorp_params_get_mcs_partial_resolve_kernel()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcViewportArrayTests.cpp2628 bool is_clear; in iterate() local
2631 getClearSettings(is_clear, draw_call, depth_value); in iterate()
2633 if (true == is_clear) in iterate()
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.c712 update_framebuffer(struct NineDevice9 *device, bool is_clear) in update_framebuffer() argument
723 unsigned mask = is_clear ? 0xf : ps_mask; in update_framebuffer()
777 if (is_clear && context->rt_mask == ps_mask) in update_framebuffer()