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Searched refs:is_pixmap (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/glx/apple/
Dapple_glx_drawable.c233 is_pixmap(struct apple_glx_drawable *d) in is_pixmap() function
286 d->is_pixmap = is_pixmap; in common_init()
Dapple_glx_drawable.h130 bool(*is_pixmap) (struct apple_glx_drawable * agd); member
/third_party/mesa3d/src/gallium/frontends/dri/
Dkopper.c502 …bool is_pixmap = !is_window && cdraw->info.bos.sType == VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_… in kopper_allocate_textures() local
558 if (drawable->textures[i] && i < ST_ATTACHMENT_DEPTH_STENCIL && !is_pixmap) { in kopper_allocate_textures()
566 if (is_pixmap && i == ST_ATTACHMENT_FRONT_LEFT) { in kopper_allocate_textures()
632 else if (is_pixmap && statts[i] == ST_ATTACHMENT_FRONT_LEFT && !kscreen->is_sw) { in kopper_allocate_textures()
941 int is_pixmap) in kopperCreateNewDrawable() argument
964 is_pixmap)) { in kopperCreateNewDrawable()
/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_winsys_dri3.c88 bool is_pixmap; member
429 scrn->is_pixmap = false; in dri3_set_drawable()
442 scrn->is_pixmap = true; in dri3_set_drawable()
631 buffer = (scrn->is_pixmap) ? in vl_dri3_screen_texture_from_drawable()
/third_party/mesa3d/docs/relnotes/
D22.0.0.rst3597 - loader/dri3: replace is_pixmap with drawable type