Searched refs:iub_binding_count (Results 1 – 2 of 2) sorted by relevance
63 uint32_t iub_binding_count; member
311 pool->max.iub_binding_count = iub_info->maxInlineUniformBlockBindings; in vn_CreateDescriptorPool()400 if (++pool->used.iub_binding_count > pool->max.iub_binding_count) { in vn_descriptor_pool_alloc_descriptors()439 --pool->used.iub_binding_count; in vn_descriptor_pool_free_descriptors()