Searched refs:kDamage_Flag (Results 1 – 2 of 2) sorted by relevance
114 if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) { in invalidate()121 fFlags |= kDamage_Flag; in invalidate()140 ic && ((fFlags & kDamage_Flag) || (fInvalTraits & kOverrideDamage_Trait)); in revalidate()157 fFlags &= ~(kInvalidated_Flag | kDamage_Flag); in revalidate()
71 kDamage_Flag = 1 << 1, // the node contributes damage during revalidation enumerator