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Searched refs:kDefaultUniformsNameCS (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h26 {gl::ShaderType::Compute, sh::vk::kDefaultUniformsNameCS},
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h863 extern const char kDefaultUniformsNameCS[];
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp961 const char kDefaultUniformsNameCS[] = "defaultUniformsCS"; variable
DTranslatorVulkan.cpp66 {gl::ShaderType::Compute, vk::kDefaultUniformsNameCS},