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Searched refs:kDefaultUniformsNameTES (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h23 {gl::ShaderType::TessEvaluation, sh::vk::kDefaultUniformsNameTES},
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h860 extern const char kDefaultUniformsNameTES[];
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp958 const char kDefaultUniformsNameTES[] = "defaultUniformsTES"; variable
DTranslatorVulkan.cpp63 {gl::ShaderType::TessEvaluation, vk::kDefaultUniformsNameTES},