Searched refs:kDestinationTextureTooSmall (Results 1 – 2 of 2) sorted by relevance
91 MSG kDestinationTextureTooSmall = "Destination texture too small."; variable
2636 context->validationError(entryPoint, GL_INVALID_VALUE, kDestinationTextureTooSmall); in ValidateCopySubTexture3DANGLE()